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- /*
- * Spider card bitmap drawing routines, modified for external use
- * by Mike Yang, Silicon Graphics, mikey@sgi.com.
- *
- */
-
- #include <X11/Xlib.h>
-
- #ifndef _ARGUMENTS
- #if defined(FUNCPROTO) || defined(__STD__) || defined(__cplusplus) || defined(c_plusplus)
- #define _ARGUMENTS(arglist) arglist
- #else
- #define _ARGUMENTS(arglist) ()
- #endif
- #endif
-
- /* gfx defs */
-
- typedef char Suit;
- typedef char Rank;
- typedef char Type;
-
- #define Spade 0
- #define Heart 1
- #define Diamond 2
- #define Club 3
-
- #define Ace 0
- #define Deuce 1
- #define Three 2
- #define Four 3
- #define Five 4
- #define Six 5
- #define Seven 6
- #define Eight 7
- #define Nine 8
- #define Ten 9
- #define Jack 10
- #define Queen 11
- #define King 12
-
- #define NUM_RANKS 13
- #define NUM_SUITS 4
- #define CARDS_PER_DECK (NUM_RANKS * NUM_SUITS)
-
- /* card info*/
- #define CARD_DELTA 30
-
- #define CARD_HEIGHT 123
- #define CARD_WIDTH 79
-
- #define FACECARD_WIDTH 47
- #define FACECARD_HEIGHT 92
-
- #define RANK_WIDTH 9
- #define RANK_HEIGHT 14
-
- #define RANK_LOC_X 4
- #define RANK_LOC_Y 7
-
- #define SMALL_LOC_X 4
- #define SMALL_LOC_Y (RANK_HEIGHT + RANK_LOC_Y + 3)
-
- #define MID_CARD_X (CARD_WIDTH/2)
- #define MID_CARD_Y (CARD_HEIGHT/2)
-
- #define CARD_COL1_X (3 * CARD_WIDTH/10)
- #define CARD_COL2_X (CARD_WIDTH/2)
- #define CARD_COL3_X (7 * CARD_WIDTH/10)
-
- /* 5 diff rows for the two main columns */
- /* 1 and 5 are top and bottom, 3 is the middle */
- /* 2 & 4 are for the 10 & 9 */
- #define CARD_ROW1_Y (CARD_HEIGHT/5)
- #define CARD_ROW2_Y (2 * CARD_HEIGHT/5)
- #define CARD_ROW3_Y (CARD_HEIGHT/2)
- #define CARD_ROW4_Y (CARD_HEIGHT - 2 * CARD_HEIGHT/5)
- #define CARD_ROW5_Y (CARD_HEIGHT - CARD_HEIGHT/5)
-
- /* between 1 & 3, 3 & 5 */
- #define CARD_SEVEN_Y (7 * CARD_HEIGHT/20)
- #define CARD_EIGHT_Y (CARD_HEIGHT - 7 * CARD_HEIGHT/20)
-
- /* between rows 1 & 2, 4 & 5 */
- #define CARD_TEN_Y1 (3 * CARD_HEIGHT/10)
- #define CARD_TEN_Y2 (CARD_HEIGHT - 3 * CARD_HEIGHT/10)
-
- /* card positioning */
- #define CARD_INSET_X 10
- #define CARD_INSET_Y (CARD_HEIGHT/8)
-
- #define STACK_SPACING 10
- #define STACK_WIDTH (CARD_WIDTH + STACK_SPACING)
-
- #ifdef NOTDEF
- extern gfx_init _ARGUMENTS((Display *, int));
- extern paint_card _ARGUMENTS((Window, int, int, Rank, Suit, int));
- #else
- extern gfx_init();
- extern paint_card();
- #endif
-